Getting a Logitech G920 Working in Assetto Corsa (Quick Notes)

By peterm95018, 11 August, 2025

Date: August 2025

Rig: Logitech G920 • Assetto Corsa (PC) • Parallels/Windows 11 on Mac mini (M4)

TL;DR

I’m running Windows 11 under Parallels 20.x on a Mac mini M4 running MacOS 15.6.

I tried all the suggestions I could find via Google and AI clients to figure out how to get Logitech Ghub working in this scenario. No luck.

So I finally went back to something I had setup years ago; working with the Controls option in AC and that seemed to work in this limited scenario.

I got the G920 working using Options → Controls → Wizard in Assetto Corsa. It detected the wheel, applied defaults, and I’m up and driving. Lots of tuning options remain; below are my baseline settings and what I’ll test next.

What I Did

1. Launch Assetto Corsa → Options → Controls → Wizard.

2. Choose Logitech G920 → follow prompts → save profile.

3. Verify pedals/shifter under Controls → Advanced and Button/Axis tabs.

4. Test in Practice with a familiar car/track to confirm FFB and inputs.

My Baseline Settings (Starting Point)

FFB Gain: 70% (in-game)

Filter: 0% • Minimum Force: 2–4%

Kerb/Road/Slip/ABS Effects: 10–15% each

Steering Gamma: 1.0 • Speed Sensitivity: 0

Degrees of Rotation: use Logitech software default (typically 900°); let the game auto-adjust per car when possible.

These are “good enough to drive” values—expect to fine-tune per car and track.

Quick Troubleshooting

No FFB? Re-select your G920 profile, check “Enable FFB,” and ensure no other apps are grabbing the wheel.

Pedals reversed? Toggle “Invert” for brake/throttle.

Deadzone or numb center? Raise Minimum Force slightly (1–5%).

Clipping/heavy wheel? Lower FFB Gain or per-car gain in the setup screen.

What I’ll Test Next

• Per-car FFB tweaks (GT vs. street)

• Road/kerb effect balance for better feel without noise

• Borderless/windowed stability and frame pacing under Parallels

• Button map for quick view resets, pit limiter, and lights